ZTask
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Revision as of 13:30, 22 April 2018 by Ranger Fox (Talk | contribs) (Created page with "Represents a task in the game. Inherits from ZObject. == Properties == {| class="wikitable" |Active||Boolean||If the task is active or not. |- |Complete||Boolean||If the...")
Represents a task in the game. Inherits from ZObject.
Properties
Active | Boolean | If the task is active or not. |
Complete | Boolean | If the task is complete or not. |
CompletedTime | Time | The time, when this task is marked as completed. |
CorrectState | String | State of the task. At the beginning, the state is "None". There are also the following states: "Correct", "NotCorrect". |
SortOrder | Number | Order to sort the tasks in lists. At the beginning, this number is 0. The task with the lowest number in SortOrder is at the top of the list. |
Constructor
ZTask | Wherigo.ZTask(ZCartridge cartridge) | Returns a new instance of object ZTask. The only parameter is a instance of ZCartridge. |
ZTask | Wherigo.ZTask({parameters}) | Parameter is a table with default entries. It is possible to set the following properties: Active, Complete, CorrectState, SortOrder. Additionally all parameters, which are valid for ZObject constructor. |